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Viewing Monster
#2282: Abysmal Dark Frame
| Monster ID |
2282 |
|
Sprite |
GLD_DARK_FRAME |
| kRO Name |
Abysmal Dark Frame |
Custom |
No
|
| iRO Name |
Abysmal Dark Frame |
HP |
180,018 |
| Size |
Medium |
SP |
0 |
| Race |
Demon |
Level |
99 |
| Element |
Dark (Lv 3) |
Speed |
200 |
| Experience |
101,010 |
Attack |
1,850~3,451 |
| Job Experience |
100,030 |
Defense |
81 |
| MVP Experience |
0 |
Magic Defense |
37 |
| Attack Delay |
920 ms |
Attack Range |
1 |
| Attack Motion |
720 ms |
Spell Range |
10 |
| Delay Motion |
0 ms |
Vision Range |
12 |
| Monster Mode |
- Can Move
- Aggressive
- Cast Sensor Idle
- Can Attack
- Detector
- Cast Sensor Chase
- Change Chase
- Change Target Melee
- Change Target Chase
|
| Monster Stats |
| STR |
69 |
AGI |
37 |
VIT |
30 |
| INT |
10 |
DEX |
64 |
LUK |
5 |
|
Abysmal Dark Frame Item Drops
| Item ID |
Item Name |
Drop Chance |
|
7054
|
 |
Brigan |
100% |
|
734
|
 |
Red Frame |
25% |
|
2505
|
 |
Manteau |
0.75% |
|
1587
|
 |
Vellum Great Encyclopedia |
0.05% |
|
12676
|
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Siege Violet Potion Boxx |
2.5% |
|
1000
|
 |
Star Crumb |
2% |
|
747
|
 |
Crystal Mirror |
0.1% |
|
4170
|
 |
Dark Frame Card |
0.05% |
Abysmal Dark Frame on maps
Monster Skills for “Abysmal Dark Frame”
| Name |
Level |
State |
Rate |
Cast Time |
Delay |
Cancelable |
Target |
Condition |
Value |
| Dark Frame@NPC_BLINDATTACK |
3 |
Attack |
500% |
0s |
5000s |
Yes |
Target |
always |
0 |
| Dark Frame@NPC_BLINDATTACK |
3 |
Chase |
500% |
0s |
5000s |
Yes |
Target |
always |
0 |
| Dark Frame@NPC_BLOODDRAIN |
1 |
Attack |
500% |
0s |
5000s |
Yes |
Target |
always |
0 |
| Dark Frame@NPC_CURSEATTACK |
3 |
Attack |
500% |
800s |
5000s |
No |
Target |
always |
0 |
| Dark Frame@NPC_CURSEATTACK |
3 |
Chase |
500% |
800s |
5000s |
No |
Target |
always |
0 |
| Dark Frame@CR_REFLECTSHIELD |
2 |
Attack |
500% |
0s |
300000s |
No |
Self |
always |
0 |
| Dark Frame@NPC_PETRIFYATTACK |
3 |
Attack |
500% |
500s |
5000s |
No |
Target |
always |
0 |
| Dark Frame@NPC_PETRIFYATTACK |
3 |
Chase |
500% |
500s |
5000s |
No |
Target |
always |
0 |
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